Final Project Outline                                                                          Kat Melen, Arly Ross

 

Match-the-Picture Game

 

  1. Single Player Game
  2. Core Mechanic:
    1. Player grabs pieces and drops them onto matching targets
    2. The targets are constantly scrolling
    3. The pieces are moving sporadically all over the screen
  3. Rules:
    1. Player must drop tokens so that it matches the target
    2. He must do before the target scrolls off the screen
    3. He can miss up to 3 targets
  1. Win Condition:
    1. Endless gameplay – until player gets bored or loses
  1. Lose Condition:
    1. Player mis-matches more than 3 pieces
    2. More than 3 targets scroll off the screen un-matched
  1. Game elements:
    1. A number of different pieces floating on the screen
    2. An array of corresponding targets scrolling across the screen
    3. Drop zone
    4. Pick-up area
    5. Mis-match/un-match counter
    6. Player
  1. Game Space:
    1. A pick-up area with pieces floating in it randomly
    2. A drop-zone with targets scrolling across the screen

8. Game screen (but much nicer):